Final Outpost 1.2 is OUT NOW on Android & iOS!
Download now on the Google Play Store and App Store.
WELCOME TO FINAL OUTPOST 1.2
This huge new update was built entirely from scratch, bringing many new features and improvements to your Outpost. Here’s what we’ve changed.
==STONE RESOURCE==
Upgrade your buildings with stone! - reinforce your walls and increase your capacities even further
Miners obtain stone from mines with pickaxes
Store stone in a new building type
==NIGHT TIME IMPROVEMENTS==
Added the ability to fast-forward during the night
Avoid attracting zombies - you can now command your snipers to cease fire
Knife fighters can now be reassigned between walls
Snipers now have a moving laser sight
Citizens now sleep in housing and do not consume food during the night
==NEW FEATURES==
Experience the winter - introducing cycling seasons and harsh winters that reduce farm productivity
Added 15+ new building levels
Added support for 5 new languages - German, French, Italian, Spanish & Russian
Light rendering and realistic day-night-cycle
Citizens now find their own way around your Outpost using pathfinding
Added loading screen
Added audio settings and more to the main menu
You can now skip the tutorial
Tactical Packages can now be purchased - ensuring that you don’t miss out on your resources
Reworked game saving - more game state is retained more frequently
==CHANGES AND IMPROVEMENTS==
Many balance changes to hunters, scavengers, building upgrades and more
New visual effects for noises from knives and gunshots
There are no longer three different types of metal scrap
Snipers can now go on walls
Changed font
Farmers no longer walk on top of level 4 farm buildings
Tutorial tweaks
Removed guards and pistols
Added metal sheets to the top bar
Menus are now larger in 4:3 aspect ratio
Top bar now shows all three bullet types
Added resource consumption indicator when building construction begins
Improved UX when making purchases in the tactical menu
Top bar improvements - visualise the time with a radial indicator
Resource gain indicators include the corresponding icon
Job progress bars now animate and look sharper
Your most hungry citizens are fed first
The arrival of outsiders is less predictable
==FIXES==
Rubble no longer gets stuck at 100% removed
Zombies do not stop at the wall with knife fighters unable to target them
Ammo stores cannot be duplicated
Many issues related to citizen movement animations resolved
Snipers should now attend their positions every night
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